Compare with
Power
54.5
13th of 40 on Measure
Standings
—
Matches
—
Next match
None scheduled
Best map
Miracles
Power 55.9 · 15th · 5–8
Worst map
Anchor
Power 43.5 · 34th · 1–5
Above average
Measure
Power 54.5 · 13th · 6–2
Average
Glory
Power 52.2 · 17th · 9–6
Where do we lose the most points?
1800m 6 gate madness27%
2200m 6 gate madness25%
2000m 6 gate WTA25%
Where we win them
1000m 6 gate madness88%
1600m 4 gate WTA88%
2000m 12 gate madness63%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Which cores are costing us?
Mixed Feels0.0× avg
Bulova0.0× avg
Oxytocin0.6× avg
Carrying us
Lightning Strike1.6× avg
Pyro God1.6× avg
Mr. Mister1.4× avg
Where are they better than us?
2200m 6 gate madness25 vs 70%
2000m 6 gate WTA25 vs 70%
1800m 6 gate WTA63 vs 100%
Where we're better
1000m 6 gate madness88 vs 50%
1200m 4 gate WTA75 vs 40%
Who do they send in…
Sound Off20 races · 4 top 3
Grand Theft Cheapo20 races · 6 top 3
Boogie Board20 races · 7 top 3
Slurpin20 races · 5 top 3
› Roster · 22 coresby distance type
Sprint · 6
- Rain RainSprint
- Mr. MisterSprint
- Pyro GodSprint
- Force Of JusticeSprint
- Larrys PineappleSprint-Mid
- Lucky 7Sprint-Mid
Mid · 7
- Eagle ManMid
- boatloadMid
- God EaterMid
- A Horse With No NameAll-Rounder
- Boat ShoesMid
- Mixed FeelsMid
- ArthurAll-Rounder
Marathon · 9
- Terrible CometMarathon
- Money GirlMid-Marathon
- She Don't Wanna ManMarathon
- OxytocinMid-Marathon
- MeteoriteMarathon
- Money a Do ItMid-Marathon
- Nomad GodsMid-Marathon
- Canary in a Coal MineMid-Marathon
- Bandit Advance StormMarathon
› How these work
Win % — share of rounds won in that race this season.
“× avg” — how often a core earns the point, against an average core.
Pick and ban — the maps where you're strongest and weakest against them. Power: our team rating (50 = average).