Compare with
Power
54.5
13th of 40 on Measure
Standings
—
Matches
—
Next match
None scheduled
Best map
Miracles
Power 55.9 · 15th · 5–8
Worst map
Anchor
Power 43.5 · 34th · 1–5
Above average
Measure
Power 54.5 · 13th · 6–2
Average
Glory
Power 52.2 · 17th · 9–6
Where do we lose the most points?
1800m 6 gate madness27%
2200m 6 gate madness25%
2000m 6 gate WTA25%
Where we win them
1000m 6 gate madness88%
1600m 4 gate WTA88%
2000m 12 gate madness63%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Which cores are costing us?
Mixed Feels0.0× avg
Bulova0.0× avg
Oxytocin0.6× avg
Carrying us
Lightning Strike1.6× avg
Pyro God1.6× avg
Mr. Mister1.4× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Nomad Gods16 races · 5 top 3
God Eater16 races · 6 top 3
She Don't Wanna Man16 races · 6 top 3
Oxytocin16 races · 3 top 3
› Roster · 22 coresby distance type
Sprint · 6
- Rain RainSprint
- Mr. MisterSprint
- Pyro GodSprint
- Force Of JusticeSprint
- Larrys PineappleSprint
- Lucky 7Sprint
Mid · 7
- Eagle ManMid
- boatloadMid
- God EaterMid
- A Horse With No NameMid
- Boat ShoesMid
- Mixed FeelsMid
- ArthurMid
Marathon · 9
- Terrible CometMarathon
- Money GirlMarathon
- She Don't Wanna ManMarathon
- OxytocinMid-Marathon
- MeteoriteMarathon
- Money a Do ItMarathon
- Nomad GodsMid-Marathon
- Canary in a Coal MineMid-Marathon
- Bandit Advance StormMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).