Team report · Lower league

Ruthless Roofer

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Mr. Mister510.9× avg
boatload511.5× avg
Eagle Man401.5× avg
Rain Rain390.0× avg
Money Girl391.2× avg
God Eater381.9× avg
A Horse With No Name341.9× avg
Oxytocin340.9× avg
Force Of Justice330.0× avg
Money a Do It331.2× avg
She Don't Wanna Man311.7× avg
Pyro God281.6× avg
Nomad Gods261.7× avg
Mixed Feels231.0× avg
Bandit Advance Storm210.0× avg
Meteorite210.4× avg
Arthur190.0× avg
Boat Shoes171.3× avg
Terrible Comet160.0× avg
Larrys Pineapple121.7× avg
Canary in a Coal Mine110.0× avg
Lucky 780.0× avg
Slytherin50.0× avg
Switcheroo 40.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Lightning Fast Racing: Power 61.0, #2. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).