Team report · Lower league

Ruthless Roofer

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Lucky 7331.0× avg
Mr. Mister241.4× avg
Canary in a Coal Mine240.8× avg
Eagle Man160.4× avg
Nomad Gods151.0× avg
She Don't Wanna Man151.2× avg
God Eater141.1× avg
Switcheroo 101.0× avg
Rain Rain100.7× avg
boatload80.9× avg
A Horse With No Name80.9× avg
Meteorite50.4× avg
Terrible Comet51.2× avg
Boat Shoes50.4× avg
Pyro God43.0× avg
Oxytocin40.0× avg
Money a Do It43.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Lightning Fast Racing: Power 57.8, #5. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).