Team report · Lower league

JAH racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 24 gate madness

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JAH racing
  • Maiden Voyagetop 3 11 of 40 (avg 13%) · league rank Top 3% (18%)
  • I wintop 3 9 of 40 (avg 13%) · league rank Top 8% (17%)
  • She's pretty midtop 3 11 of 40 (avg 13%) · league rank Top 14% (16%)
  • Vanilla Splicetop 3 7 of 40 (avg 13%) · league rank Top 16% (16%)
  • Big Shiny Tunestop 3 7 of 40 (avg 13%) · league rank Top 40% (12%)
  • Big League Chewtop 3 6 of 40 (avg 13%) · league rank Middle (11%)
  • Top Geartop 3 0 of 21 (avg 13%) · league rank Middle (10%)
  • Splicetop 3 5 of 40 (avg 13%) · league rank Middle (9.9%)
  • Retro JRtop 3 2 of 40 (avg 13%) · league rank Bottom 33% (8.8%)
  • Corkscrewtop 3 3 of 40 (avg 13%) · league rank Bottom 29% (8.5%)
  • Palettetop 3 0 of 40 (avg 13%) · league rank Bottom 19% (7.6%)
  • Ca$h Cowtop 3 0 of 19 (avg 13%) · league rank Bottom 18% (7.5%)
  • Rexxxtop 3 2 of 40 (avg 13%) · league rank Bottom 8% (6.7%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).