Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1800m 12 gate madness
✕ close- Maiden Voyagetop 3 5 of 6 (avg 25%) · league rank Top 1% (35%)
- She's pretty midtop 3 1 of 6 (avg 25%) · league rank Top 21% (30%)
- Splicetop 3 0 of 6 (avg 25%) · league rank Bottom 19% (21%)
- Corkscrewtop 3 0 of 6 (avg 25%) · league rank Bottom 9% (18%)
- Palettetop 3 0 of 6 (avg 25%) · league rank Bottom 5% (17%)
- Rexxxtop 3 1 of 6 (avg 25%) · league rank Bottom 1% (15%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).