Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 50% 11r · 22nd · 2.0/map | 34% 9r · 25th · 1.4/map | 30% 10r · 32nd · 2.0/map | — | 69% 9r · 6th · 1.8/map | ||
| 6 gate WTA | 59% 15r · 11th · 2.3/map | 69% 9r · 6th · 1.7/map | 40% 15r · 25th · 3.0/map | ||||
| 16 gate WTA | 22% 6r · 29th · 1.1/map | 20% 10r · 31st · 2.0/map | 25% 4r · 29th · 0.9/map | 50% 4r · 15th · 0.6/map | 20% 10r · 31st · 2.0/map | ||
| 24 gate WTA | 40% 5r · 23rd · 1.0/map | 40% 5r · 24th · 1.0/map | 62% 19r · 6th · 3.5/map | 75% 4r · 5th · 0.8/map | 0% 1r · 0.1/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1600m 24 gate WTA
✕ close- Big Guywon 2 of 19 (avg 4.2%) · league rank Top 7% (6.3%)
- I winwon 3 of 17 (avg 4.2%) · league rank Top 9% (5.9%)
- Vanilla Splicewon 3 of 17 (avg 4.2%) · league rank Top 18% (5.2%)
- Crown Jewelwon 0 of 11 (avg 4.2%) · league rank Top 19% (5.2%)
- Mr.Splicewon 0 of 6 (avg 4.2%) · league rank Top 21% (5.1%)
- Big Shiny Tuneswon 0 of 4 (avg 4.2%) · league rank Top 21% (5.0%)
- She's pretty midwon 0 of 4 (avg 4.2%) · league rank Top 33% (4.4%)
- Fast&Furiouswon 0 of 4 (avg 4.2%) · league rank Top 33% (4.4%)
- Top Gearwon 0 of 15 (avg 4.2%) · league rank Top 34% (4.4%)
- Maiden Voyagewon 3 of 17 (avg 4.2%) · league rank Middle (3.8%)
- Splicewon 1 of 4 (avg 4.2%) · league rank Middle (3.3%)
- Big League Chewwon 0 of 4 (avg 4.2%) · league rank Bottom 33% (2.8%)
- Retro JRwon 0 of 17 (avg 4.2%) · league rank Bottom 30% (2.7%)
- Maiden JRwon 0 of 17 (avg 4.2%) · league rank Bottom 28% (2.6%)
- Palettewon 0 of 15 (avg 4.2%) · league rank Bottom 18% (2.3%)
- Maiden Eaterwon 0 of 11 (avg 4.2%) · league rank Bottom 18% (2.3%)
- Corkscrewwon 0 of 19 (avg 4.2%) · league rank Bottom 17% (2.3%)
- Ca$h Cowwon 0 of 6 (avg 4.2%) · league rank Bottom 16% (2.3%)
- Rexxxwon 0 of 6 (avg 4.2%) · league rank Bottom 13% (2.2%)
- Mrs.Dashwon 0 of 15 (avg 4.2%) · league rank Bottom 4% (2.1%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).