House o' rugs vs Elder Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 58%24r 46%26r | 61%6r 40%5r | 18%6r 46%7r | 78%9r 55%11r | 53%18r 60%21r | 60%5r 59%6r | 36%17r 64%19r |
| 6 gate madness | 71%17r 43%21r | 31%12r 90%10r | 40%5r 20%5r | 36%10r 80%10r | 78%9r 36%12r | 54%16r 60%17r | 29%14r 74%16r |
| 12 gate madness | —0r —0r | 75%4r 83%6r | 50%2r 100%2r | 50%4r 50%6r | |||
| 24 gate madness | 17%6r 43%7r | 25%4r 17%6r | 50%4r 50%2r | 100%1r —0r | 48%8r 25%8r | 60%14r 37%7r | |
| 4 gate WTA | 20%5r 50%2r | 50%4r 33%6r | 35%10r 85%6r | 25%4r 67%6r | 30%15r 59%12r | 50%4r 83%6r | 68%10r 0%2r |
| 6 gate WTA | 50%4r 50%6r | 72%10r 50%2r | 0%2r 75%4r | 75%4r 33%6r | 46%19r 59%12r | 76%5r 50%8r | |
| 12 gate WTA | 60%5r 20%5r | 40%5r 20%5r | |||||
| 16 gate WTA | 60%5r 0%2r | 20%5r 0%2r | 40%5r 50%2r | 60%5r —0r | 60%10r 25%4r | ||
| 22 gate WTA | 45%4r 51%2r | 33%6r 66%3r | 100%1r 0%1r | 83%6r 33%3r | 47%3r 0%1r | 100%4r 50%2r | 0%3r 0%1r |
| 24 gate WTA | 20%5r 50%2r | 80%5r 50%2r | 45%14r 25%4r | 20%5r 0%2r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 35 races with 3+ rounds for both teams, you're ahead in 17, behind in 15 and level in 3.
- 1000m 6 gate madness 71% vs 43%
- 2200m 24 gate madness 60% vs 37%
- 1800m 24 gate madness 48% vs 25%
- 1200m 6 gate madness 31% vs 90%
- 1600m 6 gate madness 36% vs 80%
- 2200m 6 gate madness 29% vs 74%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up, so a common race counts for more than a rare one.
Elder Racing: Power 55.2, #11. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).