Team report · Lower league

House o' rugs

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House o' rugs vs Elder Racing

Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 2200m 16 gate WTA

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House o' rugs
  • Boo! Khakiswon 3 of 10 (avg 6.3%) · league rank Top 2% (11%)
  • Hell Bent for Leatherwon 1 of 10 (avg 6.3%) · league rank Top 3% (11%)
  • El ducha de orowon 0 of 10 (avg 6.3%) · league rank Top 9% (9.4%)
  • Uptown Girlwon 1 of 10 (avg 6.3%) · league rank Top 16% (8.7%)
  • April O'Neilwon 1 of 10 (avg 6.3%) · league rank Top 23% (7.8%)
  • Beaver Peltwon 0 of 10 (avg 6.3%) · league rank Top 30% (7.3%)
  • Bert Haulwon 0 of 10 (avg 6.3%) · league rank Middle (6.2%)
  • Ally Sheedywon 0 of 10 (avg 6.3%) · league rank Bottom 40% (4.7%)
Elder Racing
  • Slate Masterwon 1 of 4 (avg 6.3%) · league rank Top 2% (11%)
  • Fire Berserkerwon 0 of 4 (avg 6.3%) · league rank Top 3% (11%)
  • Jade Furnacewon 0 of 4 (avg 6.3%) · league rank Top 31% (7.2%)
  • Sonic Sprinterwon 0 of 4 (avg 6.3%) · league rank Bottom 28% (3.9%)
  • Ultra Prowlerwon 0 of 4 (avg 6.3%) · league rank Bottom 25% (3.9%)
  • Silent Arrowwon 0 of 4 (avg 6.3%) · league rank Bottom 10% (3.3%)
  • Tango Roadwon 0 of 4 (avg 6.3%) · league rank Bottom 3% (3.1%)
  • Delta Forgewon 0 of 4 (avg 6.3%) · league rank Bottom 1% (3.1%)

Elder Racing: Power 55.2, #11. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).