Team report · Lower league

House o' rugs

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 24 gate madness

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House o' rugs
  • El ducha de orotop 3 0 of 4 (avg 13%) · league rank Top 5% (17%)
  • April O'Neiltop 3 1 of 4 (avg 13%) · league rank Top 10% (16%)
  • Beaver Pelttop 3 1 of 4 (avg 13%) · league rank Top 12% (16%)
  • Mr Rogerstop 3 1 of 4 (avg 13%) · league rank Top 13% (16%)
  • Uptown Girltop 3 0 of 4 (avg 13%) · league rank Top 16% (15%)
  • Colonel Sanderstop 3 0 of 4 (avg 13%) · league rank Top 21% (15%)
  • Larry²top 3 0 of 4 (avg 13%) · league rank Top 24% (14%)
  • Boo! Khakistop 3 0 of 4 (avg 13%) · league rank Top 31% (13%)
  • Bert Haultop 3 0 of 4 (avg 13%) · league rank Top 37% (12%)
  • Bootleg Station Wagontop 3 0 of 4 (avg 13%) · league rank Top 38% (12%)
  • Hell Bent for Leathertop 3 0 of 4 (avg 13%) · league rank Bottom 16% (7.3%)
  • Ally Sheedytop 3 0 of 4 (avg 13%) · league rank Bottom 4% (6.4%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).