House o' rugs vs Elder Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 20%5r 50%2r | 22%7r 100%2r | 40%10r 25%4r | —0r —0r | 68%10r 0%2r | ||
| 6 gate WTA | —0r —0r | 73%10r 50%2r | 53%15r 50%6r | ||||
| 16 gate WTA | 60%5r 0%2r | 20%5r 0%2r | 40%5r 50%2r | 60%5r —0r | 60%10r 25%4r | ||
| 24 gate WTA | 20%5r 50%2r | 80%5r 50%2r | 45%14r 25%4r | 20%5r 0%2r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 4 races with 3+ rounds for both teams, you're ahead in 3, behind in 0 and level in 1.
- 2200m 16 gate WTA 60% vs 25%
- 1600m 24 gate WTA 45% vs 25%
- 1800m 4 gate WTA 40% vs 25%
None yet.
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up on Glory, so a common race counts for more than a rare one.
Elder Racing: Power 42.6, #18. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).