Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 20% 5r · 17th · 2.0/map | 22% 7r · 18th · 1.1/map | 40% 10r · 15th · 2.0/map | — | 68% 10r · 4th · 1.7/map | ||
| 6 gate WTA | — | 73% 10r · 4th · 1.5/map | 53% 15r · 8th · 3.0/map | ||||
| 16 gate WTA | 60% 5r · 9th · 1.1/map | 20% 5r · 17th · 2.0/map | 40% 5r · 8th · 0.9/map | 60% 5r · 3rd · 0.5/map | 60% 10r · 6th · 2.0/map | ||
| 24 gate WTA | 20% 5r · 15th · 1.0/map | 80% 5r · 2nd · 1.0/map | 45% 14r · 13th · 3.4/map | 20% 5r · 12th · 0.8/map | — |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1600m 24 gate WTA
✕ close- Larry²won 1 of 14 (avg 4.2%) · league rank Top 3% (6.7%)
- Aurora Whorealiswon 1 of 14 (avg 4.2%) · league rank Top 6% (6.3%)
- Mr Rogerswon 0 of 14 (avg 4.2%) · league rank Top 7% (6.2%)
- Dirt Queenwon 2 of 14 (avg 4.2%) · league rank Top 12% (5.7%)
- Colonel Sanderswon 0 of 14 (avg 4.2%) · league rank Top 12% (5.6%)
- El ducha de orowon 1 of 14 (avg 4.2%) · league rank Top 15% (5.5%)
- Beaver Peltwon 0 of 14 (avg 4.2%) · league rank Top 18% (5.2%)
- Quick splice bargain binwon 1 of 14 (avg 4.2%) · league rank Top 36% (4.3%)
- Bootleg Station Wagonwon 0 of 14 (avg 4.2%) · league rank Top 38% (4.2%)
- Margaret Quaaludewon 0 of 14 (avg 4.2%) · league rank Middle (3.3%)
- Fake Newswon 0 of 14 (avg 4.2%) · league rank Middle (3.3%)
- Thrill of the huntwon 1 of 14 (avg 4.2%) · league rank Middle (3.1%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).