Team report · Lower league
Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
BOT Nyx Blackthorn2150.8× avg
BOT Nero Flarewind2051.5× avg
Lethal Chaos1931.2× avg
Unlit Cell1900.7× avg
BOT v2 Juno Ironclad1761.7× avg
BOT Rex Blackthorn1730.8× avg
Haunted Nitro1710.8× avg
Long Ride Molly1701.1× avg
Hog Head1691.0× avg
Madness 31640.4× avg
Ferrari vs Ford1611.0× avg
BOT v2 Sable Skyrunner1610.1× avg
BOT Blaze Frostfang1591.4× avg
BOT Kael Ghoststep1560.3× avg
Knot Warden1551.5× avg
BOT v2 Orion Steelheart1500.3× avg
BOT v2 Nero Ashbane1470.8× avg
BOT Vex Ghoststep1470.4× avg
Text Me1420.5× avg
BOT Astra Darkmoor1420.4× avg
BOT Orion Duskblade1410.3× avg
BOT v2 Drake Crimson1400.5× avg
BOT Kael Duskblade1340.8× avg
BOT Kane Grimspire1300.1× avg
BOT v2 Astra Stormborn1300.6× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).