Team report · Lower league
Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
BOT Vex Ghoststep830.3× avg
BOT Rex Blackthorn820.9× avg
BOT Blaze Frostfang821.7× avg
BOT v2 Nero Ashbane791.0× avg
BOT v2 Sable Skyrunner780.1× avg
Unlit Cell770.2× avg
Knot Warden771.3× avg
Haunted Nitro771.2× avg
Lethal Chaos770.4× avg
BOT v2 Juno Ironclad771.9× avg
Madness 3770.0× avg
BOT Nero Flarewind772.4× avg
BOT Nyx Blackthorn760.0× avg
BOT v2 Orion Steelheart720.0× avg
Ferrari vs Ford720.5× avg
BOT Kael Ghoststep720.0× avg
BOT v2 Drake Crimson720.3× avg
Long Ride Molly721.3× avg
Text Me710.2× avg
BOT Astra Darkmoor710.7× avg
Hog Head711.7× avg
BOT Orion Duskblade700.6× avg
BOT Kane Grimspire700.0× avg
BOT v2 Astra Stormborn700.6× avg
BOT Kael Duskblade700.6× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).