Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 0% 5r · 37th · 1.0/map | — | 20% 10r · 40th · 2.0/map | 20% 5r · 35th · 1.0/map | |||
| 6 gate madness | 80% 5r · 4th · 1.0/map | — | 0% 4r · 37th · 0.9/map | 20% 5r · 39th · 1.4/map | 0% 5r · 37th · 1.0/map | ||
| 12 gate madness | 0% 1r · 0.9/map | 0% 5r · 37th · 1.0/map | — | 30% 10r · 34th · 2.0/map | |||
| 24 gate madness | 20% 5r · 34th · 1.0/map | 0% 1r · 0.8/map | — | 20% 5r · 35th · 1.0/map | 0% 5r · 39th · 1.2/map | ||
| 4 gate WTA | 60% 5r · 11th · 1.0/map | 0% 1r · 0.7/map | 40% 5r · 27th · 1.0/map | 100% 5r · 1st · 1.1/map | 80% 5r · 1st · 1.0/map | ||
| 6 gate WTA | 80% 5r · 2nd · 1.0/map | 0% 1r · 0.6/map | 0% 5r · 37th · 1.0/map | 20% 5r · 33rd · 1.0/map | 20% 5r · 37th · 1.1/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 20 races with 3+ rounds, you're above average in 5, below in 15 and about average in 0.
- 1800m 4 gate WTA 100% vs 50%
- 2000m 4 gate WTA 80% vs 50%
- 1200m 6 gate WTA 80% vs 50%
- 1600m 1v1 20% vs 50%
- 2200m 24 gate madness 0% vs 50%
- 1000m 1v1 0% vs 50%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up on Measure, so a common race counts for more than a rare one.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).