Compare with
Power
51.4
18th of 40 on Glory
Standings
—
Matches
—
Next match
None scheduled
Best map
Anchor
Power 59.7 · 1st · 6–1
Worst map
Miracles
Power 34.3 · 37th · 0–7
Average
Glory
Power 51.4 · 18th · 1–5
Below average
Measure
Power 35.4 · 37th · 0–6
Where do we lose the most points?
1400m 6 gate WTA0%
1600m 24 gate WTA37%
2200m 4 gate WTA20%
Where we win them
1200m 6 gate WTA94%
2000m 6 gate WTA66%
1000m 4 gate WTA67%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Are we good enough at…
Not yet
37% of rounds · 35th of 40 · 12 rounds
0%league average 50%100%
Which cores are costing us?
Haunted Nitro0.0× avg
BOT v2 Orion Steelheart0.0× avg
BOT Orion Duskblade0.0× avg
Carrying us
Knot Warden4.5× avg
BOT v2 Juno Ironclad2.8× avg
BOT Nero Flarewind2.5× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
BOT v2 Sable Skyrunner24 races · 0 wins
BOT v2 Astra Stormborn24 races · 0 wins
Ferrari vs Ford24 races · 1 win
BOT Rex Blackthorn24 races · 2 wins
› Roster · 25 coresby distance type
Sprint · 9
- BOT Blaze FrostfangSprint-Mid
- BOT Rex BlackthornSprint
- Lethal ChaosSprint
- Unlit CellSprint
- BOT Nyx BlackthornSprint
- Ferrari vs FordSprint-Mid
- BOT v2 Sable SkyrunnerSprint
- BOT Kane GrimspireSprint
- BOT v2 Astra StormbornSprint-Mid
Mid · 3
Marathon · 13
- BOT Vex GhoststepMid-Marathon
- BOT v2 Juno IroncladMid-Marathon
- BOT Nero FlarewindMarathon
- Madness 3Mid-Marathon
- Knot WardenMarathon
- BOT v2 Orion SteelheartMid-Marathon
- BOT v2 Nero AshbaneMarathon
- BOT v2 Drake CrimsonMarathon
- Long Ride MollyMarathon
- BOT Astra DarkmoorMarathon
- Text MeMid-Marathon
- Hog HeadMarathon
- BOT Kael DuskbladeMid-Marathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).