Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 24 gate WTA
✕ close- BOT Drake Crimsonwon 1 of 4 (avg 4.2%) · league rank Top 7% (6.4%)
- BOT Nova Shadowmournwon 1 of 4 (avg 4.2%) · league rank Top 14% (5.1%)
- BOT Kael Shadowmournwon 1 of 4 (avg 4.2%) · league rank Top 27% (4.1%)
- BOT Kane Vortexwon 0 of 4 (avg 4.2%) · league rank Top 39% (3.4%)
- Linen - clonewon 0 of 4 (avg 4.2%) · league rank Middle (3.1%)
- ww-freak-01won 0 of 4 (avg 4.2%) · league rank Middle (3.0%)
- Quasarbikerwon 0 of 4 (avg 4.2%) · league rank Middle (2.9%)
- BOT Juno Vortexwon 0 of 4 (avg 4.2%) · league rank Middle (2.9%)
- Jaded Prowlerwon 0 of 4 (avg 4.2%) · league rank Middle (2.7%)
- Blitz Gauntletwon 0 of 4 (avg 4.2%) · league rank Bottom 37% (2.5%)
- BOT Kane Ironcladwon 0 of 4 (avg 4.2%) · league rank Bottom 27% (2.4%)
- Youthful Racerwon 0 of 4 (avg 4.2%) · league rank Bottom 21% (2.2%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).