Compare with
Power
52.9
21st of 40 on Miracles
Standings
—
Matches
—
Next match
None scheduled
Best map
Measure
Power 60.1 · 2nd · 5–1
Worst map
Glory
Power 49.6 · 23rd · 6–1
Above average
Anchor
Power 54.1 · 13th · 2–5
Average
Miracles
Power 52.9 · 21st · 7–1
Where do we lose the most points?
1800m 24 gate madness50%
Where we win them
2200m 24 gate madness74%
2000m 22 gate WTA61%
1000m 22 gate WTA60%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Which cores are costing us?
Arcane Kraken0.0× avg
ww-y-04w0.0× avg
Lucky Demon0.0× avg
Carrying us
BOT Kael Stoneveil3.2× avg
BOT Drake Crimson2.2× avg
Wild Juggernaut2.0× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Jaded Prowler41 races · 6 top 3
ww-freak-0141 races · 6 top 3
BOT Kane Ironclad41 races · 3 top 3
BOT Kane Vortex41 races · 10 top 3
› Roster · 24 coresby distance type
Sprint · 9
- Blitz GauntletSprint-Mid
- Arcane KrakenSprint-Mid
- ww-freak-01Sprint-Mid
- Lucky DemonSprint-Mid
- Woven CheetahSprint-Mid
- ww-y-04wSprint
- ww-cv2-010101Sprint
- Nimbus TrailblazerSprint
- XcessSprint
Mid · 7
- Wild JuggernautMid
- new pop #01Mid
- chall-01Mid
- Lethal BanditMid
- core-setter-nameMid
- yy-ww-06Mid
- chall-02Mid
Marathon · 5
- Youthful RacerMarathon
- QuasarbikerMid-Marathon
- Intriguing AnchorMid-Marathon
- Jaded ProwlerMarathon
- JazzerciseMid-Marathon
Not enough races yet · 3
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).