Team report · Lower league

Lightning Fast Racing

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Fused Steel2251.3× avg
Resurrected Priestess1891.0× avg
Defiant Serpent1721.2× avg
Llama Storm1680.7× avg
Thieving X Returns1671.0× avg
Blazing Aura1431.0× avg
Resurrected Roo 1420.7× avg
Fused Blaze1411.6× avg
Grand Theft Fusion1340.6× avg
Defiant Blaze1331.6× avg
Irukandji1241.0× avg
Haunted Arrow1141.4× avg
Grungy X1060.5× avg
Harmonious Theft1030.6× avg
Randy791.2× avg
Usher Blaze651.0× avg
Uptown Prowler621.1× avg
Lethal Arrow590.9× avg
Harmonious Butt580.2× avg
Randy Steel523.2× avg
Discarded Blaze410.3× avg
Grungy Llama281.4× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Ruthless Roofer: Power 55.7, #10. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).