Team report · Lower league

Lightning Fast Racing

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Defiant Blaze871.9× avg
Llama Storm870.5× avg
Defiant Serpent812.9× avg
Grungy X780.6× avg
Fused Blaze751.1× avg
Blazing Aura730.6× avg
Fused Steel600.4× avg
Thieving X Returns512.2× avg
Resurrected Roo 510.0× avg
Resurrected Priestess451.3× avg
Grand Theft Fusion390.3× avg
Harmonious Theft390.5× avg
Irukandji390.6× avg
Randy360.7× avg
Lethal Arrow331.2× avg
Haunted Arrow331.2× avg
Harmonious Butt330.0× avg
Randy Steel332.9× avg
Discarded Blaze270.4× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Iron Horse Racing: Power 66.2, #2. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).