Team report · Lower league

Lightning Fast Racing

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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Defiant Blaze582.0× avg
Llama Storm580.2× avg
Defiant Serpent542.3× avg
Grungy X520.4× avg
Fused Blaze501.4× avg
Blazing Aura490.7× avg
Fused Steel400.6× avg
Thieving X Returns342.3× avg
Resurrected Roo 340.0× avg
Resurrected Priestess302.0× avg
Grand Theft Fusion260.4× avg
Harmonious Theft260.0× avg
Irukandji260.4× avg
Randy240.0× avg
Lethal Arrow221.8× avg
Haunted Arrow221.4× avg
Harmonious Butt220.0× avg
Randy Steel224.3× avg
Discarded Blaze180.6× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

Ruthless Roofer: Power 60.7, #8. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).