Team report · Lower league

Lightning Fast Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1200m 22 gate WTA

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Lightning Fast Racing
  • Randy Steelwon 2 of 6 (avg 4.5%) · league rank Top 3% (7.2%)
  • Randywon 0 of 6 (avg 4.5%) · league rank Top 6% (6.7%)
  • Resurrected Priestesswon 0 of 6 (avg 4.5%) · league rank Top 13% (5.9%)
  • Defiant Blazewon 1 of 6 (avg 4.5%) · league rank Top 22% (5.3%)
  • Fused Steelwon 0 of 6 (avg 4.5%) · league rank Top 32% (4.7%)
  • Defiant Serpentwon 1 of 6 (avg 4.5%) · league rank Top 32% (4.7%)
  • Blazing Aurawon 0 of 6 (avg 4.5%) · league rank Top 36% (4.5%)
  • Fused Blazewon 0 of 6 (avg 4.5%) · league rank Top 39% (4.3%)
  • Llama Stormwon 0 of 6 (avg 4.5%) · league rank Bottom 23% (2.7%)
  • Resurrected Roo won 0 of 6 (avg 4.5%) · league rank Bottom 19% (2.5%)
  • Irukandjiwon 0 of 6 (avg 4.5%) · league rank Bottom 17% (2.5%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).