Compare with
Each core's best 3 races and up to 3 where it's below average (3+ races there).
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Fused Steel | 47 | 1.2× avg | ||
| Grand Theft Fusion | 40 | 0.8× avg | ||
| Thieving X Returns | 39 | 0.5× avg | ||
| Llama Storm | 33 | 0.9× avg | ||
| Resurrected Priestess | 33 | 1.5× avg | ||
| Defiant Serpent | 31 | 1.3× avg | ||
| Haunted Arrow | 28 | 1.4× avg | ||
| Resurrected Roo | 28 | 0.8× avg | ||
| Blazing Aura | 26 | 0.7× avg | ||
| Irukandji | 24 | 0.3× avg | ||
| Usher Blaze | 21 | 0.9× avg | — | — |
| Uptown Prowler | 18 | 1.2× avg | — | — |
| Fused Blaze | 16 | 2.5× avg | ||
| Harmonious Theft | 14 | 1.0× avg | ||
| Defiant Blaze | 14 | 1.1× avg | ||
| Randy | 14 | 1.4× avg | — | — |
| Lethal Arrow | 13 | 0.4× avg | ||
| Harmonious Butt | 13 | 0.4× avg | ||
| Grungy X | 9 | 0.0× avg | — | |
| Grungy Llama | 8 | 0.8× avg | — | — |
| Randy Steel | 6 | 1.0× avg | — | — |
| Discarded Blaze | 5 | 0.0× avg | — | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Ruthless Roofer: Power 53.6, #10. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).