Lightning Fast Racing vs Iron Horse Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 29%7r 100%2r | 67%10r 46%3r | 57%14r 0%4r | —0r —0r | 70%12r 100%4r | ||
| 6 gate WTA | 100%1r —0r | 59%13r 35%4r | 34%21r 34%6r | ||||
| 16 gate WTA | 28%8r 0%3r | 57%8r 100%2r | 43%7r 0%2r | 40%5r 50%2r | 64%14r 50%4r | ||
| 24 gate WTA | 43%7r 100%2r | 43%7r 50%2r | 85%18r 29%6r | 67%6r 100%2r | 100%1r 0%1r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 8 races with 3+ rounds for both teams, you're ahead in 6, behind in 1 and level in 1.
- 1600m 24 gate WTA 85% vs 29%
- 1800m 4 gate WTA 57% vs 0%
- 1400m 6 gate WTA 59% vs 35%
- 2200m 4 gate WTA 70% vs 100%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up on Glory, so a common race counts for more than a rare one.
Iron Horse Racing: Power 56.0, #9. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).