Team report ยท Lower league

๐ŸชƒEUREKA๐Ÿฆ˜

Team vault โ†’
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Each core's best 3 races and up to 3 where it's below average (3+ races there).

CoreRacesEarns the point
Hammered Beast390.9ร— avg
Daisy Tokens361.5ร— avg
Crazy Triumph361.5ร— avg
Starling Fang340.7ร— avg
Monaro321.0ร— avg
Silva Surfer301.3ร— avg
Tokens301.7ร— avg
Cuz Tokens270.7ร— avg
The Kill Code271.0ร— avg
Missing in Action271.0ร— avg
Parinirvana 260.4ร— avg
Crazy Desire261.1ร— avg
Platypus Nails210.6ร— avg
Uluru192.2ร— avg
Nothing Missing180.9ร— avg
Nakatomi Plaza181.3ร— avg
Getting Hammered150.9ร— avg
Ghost Strike150.5ร— avg
Virtual Insanity150.4ร— avg
Lazarus150.8ร— avg
Variance130.5ร— avg
Empress of Fire120.4ร— avg
Doechii104.0ร— avg
Privileged Larry101.1ร— avg
Fear is 4 Others90.0ร— avg
Bonus Tokens70.7ร— avg
Grover Cookbook72.3ร— avg
Tamahagane 61.3ร— avg

Earns the point: how often a core does what wins its team the round โ€” wins the race (1v1, WTA) or finishes top 3 (madness) โ€” against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that โ€œbeat most of the fieldโ€ can still rarely score there. Best / needs-work segments need 3+ races.

Iron Horse Racing: Power 63.4, #1. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27โ€“30).