Compare with
Cores
Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Nothing Missing | 104 | 1.0× avg | ||
| Getting Hammered | 101 | 1.6× avg | ||
| Hammered Beast | 87 | 1.0× avg | ||
| Tokens | 86 | 1.7× avg | ||
| Nakatomi Plaza | 83 | 0.9× avg | ||
| Crazy Desire | 77 | 1.1× avg | ||
| Ghost Strike | 74 | 1.3× avg | ||
| Silva Surfer | 73 | 1.5× avg | ||
| Harmonious Hearing | 68 | 0.0× avg | — | |
| Crazy Triumph | 66 | 0.9× avg | ||
| Missing in Action | 64 | 1.1× avg | ||
| Parinirvana | 59 | 1.1× avg | ||
| Privileged Larry | 59 | 0.7× avg | ||
| The Kill Code | 50 | 1.1× avg | ||
| Starling Fang | 25 | 0.0× avg | — | |
| Cuz Tokens | 22 | 0.8× avg | ||
| Monaro | 22 | 1.7× avg | ||
| Virtual Housewife | 22 | 0.9× avg | ||
| Virtual Insanity | 22 | 0.9× avg | ||
| Daisy Tokens | 21 | 0.3× avg | — | |
| GARDEN WARRIOR | 14 | 2.3× avg | — |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).