Team report · Lower league

🪃EUREKA🦘

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Nothing Missing1041.0× avg
Getting Hammered1011.6× avg
Hammered Beast871.0× avg
Tokens861.7× avg
Nakatomi Plaza830.9× avg
Crazy Desire771.1× avg
Ghost Strike741.3× avg
Silva Surfer731.5× avg
Harmonious Hearing680.0× avg
Crazy Triumph660.9× avg
Missing in Action641.1× avg
Parinirvana 591.1× avg
Privileged Larry590.7× avg
The Kill Code501.1× avg
Starling Fang250.0× avg
Cuz Tokens220.8× avg
Monaro221.7× avg
Virtual Housewife220.9× avg
Virtual Insanity220.9× avg
Daisy Tokens210.3× avg
GARDEN WARRIOR142.3× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).