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🪃EUREKA🦘

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1600m 24 gate WTA

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🪃EUREKA🦘
  • Privileged Larrywon 2 of 30 (avg 4.2%) · league rank Top 5% (6.4%)
  • Silva Surferwon 1 of 30 (avg 4.2%) · league rank Top 10% (5.8%)
  • Ghost Strikewon 6 of 30 (avg 4.2%) · league rank Top 14% (5.5%)
  • Crazy Desirewon 2 of 30 (avg 4.2%) · league rank Top 22% (5.0%)
  • Parinirvana won 2 of 30 (avg 4.2%) · league rank Top 23% (5.0%)
  • Hammered Beastwon 0 of 30 (avg 4.2%) · league rank Top 25% (4.8%)
  • Tokenswon 1 of 30 (avg 4.2%) · league rank Top 33% (4.4%)
  • Getting Hammeredwon 1 of 30 (avg 4.2%) · league rank Top 35% (4.3%)
  • Missing in Actionwon 0 of 12 (avg 4.2%) · league rank Top 39% (4.1%)
  • Nakatomi Plazawon 1 of 30 (avg 4.2%) · league rank Middle (4.0%)
  • Starling Fangwon 1 of 18 (avg 4.2%) · league rank Middle (4.0%)
  • Nothing Missingwon 1 of 30 (avg 4.2%) · league rank Middle (3.9%)
  • TASERwon 0 of 30 (avg 4.2%) · league rank Bottom 36% (2.9%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).