Compare with
Losing the most points
- 1000m 1v1 43% · 24th of 33 · 27 rounds
- 1200m 6 gate madness 42% · 24th of 33 · 24 rounds
- 2000m 6 gate madness 46% · 19th of 32 · 21 rounds
Winning the most points
- 2200m 1v1 69% · 3rd of 32 · 25 rounds
- 2200m 6 gate madness 78% · 4th of 31 · 14 rounds
- 1600m 6 gate madness 64% · 11th of 32 · 16 rounds
Maps, best to worst
Strongest cores
- Daisy Tokens1.6× avg · 14 races
- Tokens1.2× avg · 46 races
- Getting Hammered1.2× avg · 63 races
Cores that need work
- Parinirvana 0.8× avg · 23 races
- Crazy Triumph0.9× avg · 50 races
- Crazy Desire0.9× avg · 80 races
Record by map
| Map | Maps W-L | Rounds for / against |
|---|---|---|
| Anchor | 5-2 | 111 / 91 |
| Glory | 6-3 | 124 / 108 |
| Measure | 3-0 | 48 / 23 |
| Miracles | 3-1 | 59 / 55 |
Roster · 25 cores
“× avg” = how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season. The full breakdown is under Heat map and Cores.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).