Latin Racing vs T/J Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 66%21r 36%19r | 80%5r 50%4r | 47%4r 0%4r | 50%8r 75%8r | 56%14r 48%13r | 60%5r 50%4r | 65%13r 54%11r |
| 6 gate madness | 55%14r 48%13r | 60%10r 38%8r | 40%5r 75%4r | 62%8r 62%8r | 88%8r 63%8r | 47%12r 58%11r | 83%12r 54%11r |
| 12 gate madness | —0r —0r | 33%3r 50%4r | —0r 50%2r | 33%3r 50%4r | |||
| 24 gate madness | 67%6r 33%9r | 40%5r 57%7r | 50%6r 60%10r | 0%1r 50%2r | 63%8r 42%12r | 64%16r 63%26r | |
| 4 gate WTA | 33%3r 100%1r | 33%3r 0%4r | 45%5r 63%5r | 33%3r 50%4r | 45%9r 67%6r | 67%3r 50%4r | 16%5r 100%2r |
| 6 gate WTA | 67%3r 75%4r | 28%4r 100%2r | 100%1r 67%3r | 67%3r 75%4r | 51%12r 44%7r | 67%3r 50%4r | |
| 12 gate WTA | 60%5r 75%4r | 40%5r 75%4r | |||||
| 16 gate WTA | 0%3r 0%1r | 33%3r 0%1r | 33%3r 0%1r | 100%1r 0%1r | 50%6r 100%2r | ||
| 22 gate WTA | 34%5r 36%8r | 33%9r 85%13r | 50%2r 50%2r | 56%9r 67%15r | 64%4r 61%6r | 50%6r 60%10r | 70%4r 53%7r |
| 24 gate WTA | 33%3r 0%1r | 67%3r 0%1r | 47%7r 41%3r | 33%3r 0%1r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1800m 24 gate madness
✕ close- Zoeytop 3 0 of 8 (avg 13%) · league rank Top 5% (17%)
- Swift Fisttop 3 4 of 8 (avg 13%) · league rank Top 14% (16%)
- Better Luck Next Timetop 3 2 of 8 (avg 13%) · league rank Top 16% (15%)
- Cursed Monolithtop 3 3 of 8 (avg 13%) · league rank Top 19% (15%)
- Legacy Runnertop 3 0 of 8 (avg 13%) · league rank Top 20% (15%)
- Forge Serpenttop 3 2 of 8 (avg 13%) · league rank Top 26% (14%)
- Violet Jaguartop 3 1 of 8 (avg 13%) · league rank Top 36% (12%)
- Angry Dan isn't Funtop 3 1 of 8 (avg 13%) · league rank Middle (10.0%)
- Nova Nectartop 3 0 of 8 (avg 13%) · league rank Middle (9.9%)
- Flame Dashtop 3 1 of 8 (avg 13%) · league rank Bottom 35% (9.0%)
- Final Masqueradetop 3 0 of 8 (avg 13%) · league rank Bottom 27% (8.3%)
- Grand Azulatop 3 0 of 8 (avg 13%) · league rank Bottom 23% (7.9%)
- Digital Dashtop 3 2 of 12 (avg 13%) · league rank Top 1% (19%)
- Duck top 3 1 of 12 (avg 13%) · league rank Top 13% (16%)
- Metallic Shadowtop 3 1 of 4 (avg 13%) · league rank Top 18% (15%)
- Cuatro Cuatrotop 3 3 of 12 (avg 13%) · league rank Top 22% (14%)
- Duck Duck Goosetop 3 0 of 12 (avg 13%) · league rank Top 23% (14%)
- kwaktop 3 1 of 8 (avg 13%) · league rank Top 29% (13%)
- Dreams Money Can Buytop 3 0 of 12 (avg 13%) · league rank Top 31% (13%)
- Jumping in the Bushestop 3 0 of 8 (avg 13%) · league rank Top 31% (13%)
- Risk or Fatetop 3 2 of 12 (avg 13%) · league rank Top 34% (13%)
- Dandy Daisytop 3 4 of 12 (avg 13%) · league rank Top 36% (12%)
- Quite Ironictop 3 0 of 8 (avg 13%) · league rank Top 39% (12%)
- Genuine Risktop 3 0 of 12 (avg 13%) · league rank Top 39% (12%)
- Ironic Fatetop 3 0 of 4 (avg 13%) · league rank Middle (12%)
- Diamondz Dancingtop 3 3 of 8 (avg 13%) · league rank Middle (11%)
- All the Starstop 3 0 of 1 (avg 13%) · league rank Middle (9.7%)
- Oh Sweet Ironytop 3 0 of 3 (avg 13%) · league rank Bottom 21% (7.7%)
- Finest Expectationtop 3 0 of 4 (avg 13%) · league rank Bottom 19% (7.6%)
T/J Racing: Power 58.3, #8. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).