Team report · Lower league

Latin Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1800m 24 gate madness

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Latin Racing
  • Hyperstriketop 3 1 of 3 (avg 13%) · league rank Top 3% (18%)
  • Radiant Blitztop 3 2 of 6 (avg 13%) · league rank Top 7% (17%)
  • Grace to Glorytop 3 2 of 3 (avg 13%) · league rank Top 8% (17%)
  • Cryo Havoctop 3 1 of 9 (avg 13%) · league rank Top 12% (16%)
  • Better Luck Next Timetop 3 2 of 6 (avg 13%) · league rank Top 16% (15%)
  • Legacy Runnertop 3 0 of 3 (avg 13%) · league rank Top 20% (15%)
  • Creepertop 3 3 of 13 (avg 13%) · league rank Top 23% (14%)
  • Cold Rushtop 3 3 of 16 (avg 13%) · league rank Top 25% (14%)
  • Divine Riottop 3 2 of 10 (avg 13%) · league rank Top 25% (14%)
  • Forge Serpenttop 3 0 of 3 (avg 13%) · league rank Top 26% (14%)
  • Titan Magetop 3 1 of 9 (avg 13%) · league rank Top 27% (14%)
  • Edge Panthertop 3 4 of 20 (avg 13%) · league rank Top 31% (13%)
  • Hex Crushertop 3 1 of 10 (avg 13%) · league rank Top 33% (13%)
  • Mistfalltop 3 0 of 3 (avg 13%) · league rank Top 33% (13%)
  • Lightning Galetop 3 2 of 9 (avg 13%) · league rank Top 34% (13%)
  • Darling Cashtop 3 1 of 16 (avg 13%) · league rank Top 35% (13%)
  • Violet Jaguartop 3 3 of 19 (avg 13%) · league rank Top 36% (12%)
  • Cyber Overdrivetop 3 2 of 7 (avg 13%) · league rank Top 40% (12%)
  • Drift Miragetop 3 0 of 7 (avg 13%) · league rank Middle (12%)
  • Nyxaratop 3 0 of 9 (avg 13%) · league rank Middle (10%)
  • Peak Crowntop 3 3 of 17 (avg 13%) · league rank Middle (10.0%)
  • Ryuutop 3 0 of 6 (avg 13%) · league rank Middle (9.9%)
  • Blueline Rebeltop 3 0 of 10 (avg 13%) · league rank Bottom 39% (9.6%)
  • Livid Jaguartop 3 1 of 6 (avg 13%) · league rank Bottom 36% (9.2%)
  • Nervy Runnertop 3 0 of 7 (avg 13%) · league rank Bottom 36% (9.2%)
  • Brazen Mantistop 3 1 of 6 (avg 13%) · league rank Bottom 36% (9.2%)
  • Whispering Raintop 3 2 of 12 (avg 13%) · league rank Bottom 35% (9.1%)
  • Iron Dynamotop 3 2 of 23 (avg 13%) · league rank Bottom 35% (9.0%)
  • Quick Creamtop 3 0 of 6 (avg 13%) · league rank Bottom 32% (8.8%)
  • Phantom Panthertop 3 1 of 10 (avg 13%) · league rank Bottom 30% (8.6%)
  • Petal Stormtop 3 0 of 6 (avg 13%) · league rank Bottom 28% (8.4%)
  • First Lighttop 3 0 of 7 (avg 13%) · league rank Bottom 28% (8.4%)
  • Grand Nectartop 3 0 of 6 (avg 13%) · league rank Bottom 28% (8.4%)
  • Brutal Bullettop 3 1 of 16 (avg 13%) · league rank Bottom 27% (8.3%)
  • Frozen Bladetop 3 1 of 13 (avg 13%) · league rank Bottom 26% (8.2%)
  • Frost Rockettop 3 0 of 7 (avg 13%) · league rank Bottom 25% (8.0%)
  • Vivid Rebeltop 3 0 of 10 (avg 13%) · league rank Bottom 19% (7.6%)
  • Final Flashtop 3 0 of 7 (avg 13%) · league rank Bottom 13% (7.0%)
  • Twilight Havoctop 3 0 of 22 (avg 13%) · league rank Bottom 10% (6.8%)
  • Tidal Striketop 3 0 of 6 (avg 13%) · league rank Bottom 5% (6.5%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).