Team report · Lower league

Latin Racing

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1000m 22 gate WTA

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Latin Racing
  • Legacy Runnerwon 0 of 3 (avg 4.5%) · league rank Top 3% (7.3%)
  • Blue Vortexwon 1 of 6 (avg 4.5%) · league rank Top 13% (6.0%)
  • Swift Fistwon 0 of 8 (avg 4.5%) · league rank Top 20% (5.3%)
  • Darling Cashwon 0 of 11 (avg 4.5%) · league rank Top 23% (5.2%)
  • Divine Riotwon 1 of 6 (avg 4.5%) · league rank Top 24% (5.2%)
  • Diamond Heartwon 0 of 5 (avg 4.5%) · league rank Top 26% (5.1%)
  • Stormstridewon 1 of 14 (avg 4.5%) · league rank Top 26% (5.1%)
  • Cyber Overdrivewon 0 of 17 (avg 4.5%) · league rank Top 32% (4.6%)
  • Stormveilwon 1 of 8 (avg 4.5%) · league rank Top 37% (4.3%)
  • Hyperstrikewon 0 of 3 (avg 4.5%) · league rank Middle (4.1%)
  • Divine Rushwon 1 of 5 (avg 4.5%) · league rank Middle (4.0%)
  • Starlinewon 0 of 9 (avg 4.5%) · league rank Middle (3.9%)
  • Frost Rocketwon 0 of 6 (avg 4.5%) · league rank Middle (3.8%)
  • Violet Jaguarwon 0 of 3 (avg 4.5%) · league rank Middle (3.7%)
  • Saberwindwon 0 of 5 (avg 4.5%) · league rank Middle (3.6%)
  • Frozen Bladewon 1 of 22 (avg 4.5%) · league rank Middle (3.6%)
  • Silent Bruiserwon 2 of 11 (avg 4.5%) · league rank Middle (3.6%)
  • Cinder Kingwon 0 of 5 (avg 4.5%) · league rank Middle (3.3%)
  • Titan Magewon 0 of 14 (avg 4.5%) · league rank Bottom 38% (3.2%)
  • Edge Pantherwon 2 of 16 (avg 4.5%) · league rank Bottom 37% (3.2%)
  • Nervy Runnerwon 0 of 6 (avg 4.5%) · league rank Bottom 37% (3.2%)
  • Cold Rushwon 0 of 11 (avg 4.5%) · league rank Bottom 36% (3.2%)
  • Drift Miragewon 0 of 8 (avg 4.5%) · league rank Bottom 36% (3.1%)
  • Lynx Mysticwon 1 of 16 (avg 4.5%) · league rank Bottom 35% (3.1%)
  • Livid Jaguarwon 0 of 5 (avg 4.5%) · league rank Bottom 27% (2.8%)
  • Vivid Rebelwon 0 of 14 (avg 4.5%) · league rank Bottom 26% (2.8%)
  • First Lightwon 0 of 5 (avg 4.5%) · league rank Bottom 25% (2.7%)
  • Luna Reesewon 0 of 3 (avg 4.5%) · league rank Bottom 24% (2.7%)
  • Final Flashwon 0 of 11 (avg 4.5%) · league rank Bottom 14% (2.4%)
  • Whispering Rainwon 0 of 10 (avg 4.5%) · league rank Bottom 12% (2.4%)
  • Phantom Pantherwon 0 of 22 (avg 4.5%) · league rank Bottom 7% (2.3%)
  • Ashfallwon 0 of 5 (avg 4.5%) · league rank Bottom 6% (2.3%)
  • Brutal Bulletwon 0 of 5 (avg 4.5%) · league rank Bottom 6% (2.3%)
  • Core Oraclewon 0 of 5 (avg 4.5%) · league rank Bottom 5% (2.3%)
  • Phoenix Crownwon 0 of 5 (avg 4.5%) · league rank Bottom 3% (2.3%)
  • Vapor Bladewon 0 of 11 (avg 4.5%) · league rank Bottom 2% (2.3%)
  • Twilight Havocwon 0 of 5 (avg 4.5%) · league rank Bottom 1% (2.3%)
  • Mistfallwon 0 of 6 (avg 4.5%) · league rank Bottom 1% (2.3%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).