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Latin Racing

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Edge Panther831.2× avg
Quick Cream830.9× avg
Tidal Strike800.1× avg
Grand Nectar760.4× avg
Ryuu740.8× avg
Luna Reese731.2× avg
Nyxara730.5× avg
Hex Crusher710.7× avg
Titan Mage711.6× avg
Stormveil661.6× avg
Twilight Havoc650.0× avg
Saberwind611.2× avg
Lynx Mystic520.5× avg
Legacy Runner503.7× avg
Reese Dylan502.3× avg
The Ice Cream Man 501.6× avg
Grand Azula500.9× avg
Fuzzy Panda490.2× avg
Highland Trail490.5× avg
First Light490.5× avg
Cryo Havoc491.3× avg
Flux Dagger450.5× avg
Burning Obelisk431.0× avg
Livid Jaguar421.7× avg
Bold Nexus420.0× avg
Violet Jaguar411.6× avg
Forge Serpent382.2× avg
Mistfall381.6× avg
Dark Inheritance380.0× avg
Stormstride361.9× avg
Vapor Blade350.0× avg
Grace to Glory322.9× avg
Vivid Rebel311.2× avg
Petal Storm310.7× avg
Blueline Rebel300.0× avg
Hyperstrike291.5× avg
Radiant Blitz241.8× avg
Divine Riot192.4× avg
Flame Dash191.2× avg
Ashfall190.7× avg
Swift Fist172.8× avg
Phoenix Crown170.0× avg
Better Luck Next Time164.2× avg
Cinder King162.3× avg
Whispering Rain160.0× avg
Lightning Gale151.7× avg
Drift Mirage141.8× avg
Divine Rush121.3× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).