Team report · Lower league

Latin Racing

Team vault →
Compare with

Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
Edge Panther1091.3× avg
Frozen Blade721.0× avg
Grace to Glory660.8× avg
Vivid Rebel651.3× avg
Cyber Overdrive651.0× avg
Livid Jaguar560.5× avg
Lynx Mystic530.6× avg
Legacy Runner500.9× avg
Drift Mirage481.0× avg
Stormstride481.6× avg
Phantom Panther471.0× avg
Swift Fist462.0× avg
Titan Mage460.9× avg
Luna Reese460.2× avg
Final Flash460.7× avg
Creeper460.3× avg
First Light441.9× avg
Violet Jaguar430.9× avg
Cryo Havoc421.7× avg
Vapor Blade410.0× avg
Peak Crown411.2× avg
Forge Serpent401.8× avg
Mistfall391.3× avg
Twilight Havoc380.0× avg
Hyperstrike361.1× avg
Frost Rocket361.0× avg
Brutal Bullet360.0× avg
Stormveil350.6× avg
Iron Dynamo351.1× avg
Flux Dagger321.2× avg
Darling Cash301.2× avg
Cold Rush291.3× avg
Nervy Runner281.6× avg
Silent Bruiser270.6× avg
Whispering Rain260.6× avg
Core Oracle260.0× avg
Lightning Gale251.0× avg
Starline250.8× avg
Nyxara230.0× avg
Diamond Heart221.2× avg
Divine Riot200.9× avg
Hex Crusher192.2× avg
Blueline Rebel150.0× avg
Scarlet Panther141.1× avg
Saberwind121.1× avg
Vespera120.6× avg
Tidal Strike100.0× avg
Flame Dash100.0× avg
Phoenix Crown90.0× avg
Quick Cream81.3× avg
Ashfall70.0× avg
Petal Storm70.0× avg
Grand Nectar60.0× avg
Radiant Blitz62.7× avg
Blue Vortex66.9× avg
Divine Rush53.3× avg
Better Luck Next Time51.5× avg
Brazen Mantis50.0× avg
Burning Obelisk40.0× avg
Ryuu30.0× avg
Cinder King20.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).