Compare with
Cores
Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.
| Core | Races | Earns the point | Best races | Needs work |
|---|---|---|---|---|
| Might As Well Give It A Go | 87 | 2.1× avg | ||
| Wanted Dead Or A Wild | 73 | 1.7× avg | ||
| Itero | 71 | 0.2× avg | ||
| FRKN Bananas | 69 | 0.2× avg | — | |
| Roobet | 68 | 0.6× avg | ||
| Five Horseman | 67 | 1.8× avg | ||
| Odins Vault | 66 | 2.0× avg | ||
| Captain Death | 66 | 0.6× avg | ||
| Supersized | 65 | 0.2× avg | ||
| Dr. Rock & the Riff Reactor | 65 | 0.7× avg | ||
| God Let Me Be Back | 60 | 0.9× avg | ||
| Zeus vs Hades – Gods of War | 59 | 0.0× avg | — | |
| Fighter Pit | 59 | 0.2× avg | ||
| Flight Mode | 59 | 0.4× avg | ||
| Immortal Desire | 58 | 0.8× avg | ||
| If Sucks Blame TPJunkie | 57 | 0.0× avg | — | |
| If This Suck I Blame MRNFT | 54 | 0.7× avg | ||
| If Suck Blame Myself | 52 | 2.0× avg |
Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).