KING SHELDIKAR vs 🏁Elkins Racing🏁
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 79%14r 55%20r | 100%3r 25%4r | 50%2r 44%5r | 57%7r 63%8r | 66%11r 53%14r | 67%3r 50%4r | 35%10r 39%14r |
| 6 gate madness | 33%11r 58%14r | 52%7r 63%9r | 100%2r 0%4r | 55%7r 75%8r | 43%7r 63%8r | 58%7r 70%12r | 44%9r 25%12r |
| 12 gate madness | —0r —0r | 50%4r 25%4r | —0r 0%1r | 50%4r 50%4r | |||
| 24 gate madness | 71%7r 67%6r | 80%5r 67%6r | 50%6r 75%4r | 100%1r —0r | 62%8r 24%8r | 72%14r 20%11r | |
| 4 gate WTA | 80%5r 25%4r | 25%4r 0%4r | 65%10r 49%10r | 75%4r 25%4r | 57%14r 34%12r | 50%4r 75%4r | 80%10r 35%8r |
| 6 gate WTA | 50%4r 75%4r | 48%10r 75%8r | 0%1r 33%3r | 50%4r 25%4r | 48%19r 30%16r | 72%5r 25%4r | |
| 12 gate WTA | 67%3r 50%4r | 67%3r 75%4r | |||||
| 16 gate WTA | 20%5r 75%4r | 100%5r 25%4r | 60%5r 75%4r | 80%5r 50%4r | 40%10r 63%8r | ||
| 22 gate WTA | 72%4r 100%4r | 67%9r 67%6r | 100%1r 50%2r | 89%9r 50%6r | 67%3r 50%2r | 50%6r 25%4r | 33%3r 50%2r |
| 24 gate WTA | 20%5r 75%4r | 100%5r 25%4r | 37%14r 31%11r | 60%5r 25%4r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1600m 24 gate WTA
✕ close- She So Finewon 1 of 14 (avg 4.2%) · league rank Top 2% (7.2%)
- Convergencewon 0 of 9 (avg 4.2%) · league rank Top 11% (5.7%)
- Working Girlwon 1 of 14 (avg 4.2%) · league rank Top 24% (4.9%)
- Sweet Jethrowon 0 of 14 (avg 4.2%) · league rank Top 28% (4.7%)
- Captain Americawon 1 of 14 (avg 4.2%) · league rank Top 29% (4.6%)
- Big Beautiful Berthawon 0 of 14 (avg 4.2%) · league rank Top 31% (4.5%)
- Bertha The Bullywon 1 of 14 (avg 4.2%) · league rank Top 37% (4.2%)
- Big Bad Bertwon 0 of 14 (avg 4.2%) · league rank Top 38% (4.2%)
- Zimride1won 0 of 5 (avg 4.2%) · league rank Top 40% (4.1%)
- Shadowswon 1 of 14 (avg 4.2%) · league rank Middle (3.8%)
- Despacitawon 0 of 11 (avg 4.2%) · league rank Middle (3.7%)
- McBubbawon 1 of 14 (avg 4.2%) · league rank Middle (3.4%)
- The Brickyardwon 0 of 3 (avg 4.2%) · league rank Bottom 11% (2.2%)
- Berthalinawon 0 of 14 (avg 4.2%) · league rank Bottom 10% (2.2%)
- Jenny Was a Friend of Minewon 0 of 8 (avg 4.2%) · league rank Top 1% (8.0%)
- Walter Whitewon 0 of 3 (avg 4.2%) · league rank Top 2% (7.3%)
- Save the Clock Towerwon 0 of 11 (avg 4.2%) · league rank Top 4% (6.5%)
- Quick Swagwon 0 of 8 (avg 4.2%) · league rank Top 11% (5.7%)
- Rare Externalwon 1 of 11 (avg 4.2%) · league rank Top 13% (5.5%)
- Cyber Titanwon 1 of 6 (avg 4.2%) · league rank Top 17% (5.3%)
- Memorable and Uniquewon 0 of 11 (avg 4.2%) · league rank Top 28% (4.6%)
- Rare Larrywon 0 of 11 (avg 4.2%) · league rank Top 30% (4.6%)
- Archer's Riddlewon 0 of 8 (avg 4.2%) · league rank Top 35% (4.3%)
- Can I Get a 14?won 0 of 5 (avg 4.2%) · league rank Top 39% (4.1%)
- The Golden Manwon 0 of 3 (avg 4.2%) · league rank Middle (3.8%)
- Going for 2won 1 of 8 (avg 4.2%) · league rank Middle (3.6%)
- Thundering Firewon 0 of 3 (avg 4.2%) · league rank Middle (3.6%)
- Perseus Spiritwon 0 of 11 (avg 4.2%) · league rank Middle (3.5%)
- Water Towerwon 0 of 8 (avg 4.2%) · league rank Bottom 37% (3.0%)
- Be Goodwon 1 of 11 (avg 4.2%) · league rank Bottom 32% (2.8%)
- Juicy Swagwon 0 of 3 (avg 4.2%) · league rank Bottom 14% (2.2%)
- Jasper's Moneywon 0 of 3 (avg 4.2%) · league rank Bottom 14% (2.2%)
🏁Elkins Racing🏁: Power 47.2, #9. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).