Team report · all teams · alpha

KING SHELDIKAR

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Cores

TableWho they fieldCore vs coreBest matchups1v1 head-to-head

Each core's best 3 races and up to 3 where it's below average (3+ races there). Pick a team in Compare with to unlock best matchups and 1v1 head-to-heads.

CoreRacesEarns the point
She So Fine2891.2× avg
The African Queen2321.3× avg
Iridium Quetzal2221.3× avg
Aretha Franklin2191.6× avg
Big Bad Bertha2091.4× avg
Working Girl1630.5× avg
Big Bad Bert1591.1× avg
Convergence1551.1× avg
McBubba1510.8× avg
Bertha The Bully1461.0× avg
Captain America1330.6× avg
Devils Tower1180.5× avg
Psychedelic1150.6× avg
Age of Aquarius1141.0× avg
Metabolism1051.8× avg
Big Bold Bert1030.9× avg
Synner960.1× avg
Crimson Tide931.2× avg
Queen Atlas892.1× avg
Despacita860.6× avg
Metabolic841.1× avg
Sweet Jethro830.7× avg
Destin800.8× avg
Water Bug770.0× avg
Jazz Singer760.8× avg
Iron Bertha712.0× avg
Zimride1581.8× avg
Cher520.2× avg
Couture431.0× avg
Big Beautiful Bertha420.9× avg
Iron Ox390.5× avg
McFleet371.0× avg

Earns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).