Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 24 gate madness | 67% 9r · 8th · 1.0/map | 57% 7r · 14th · 0.7/map | 56% 18r · 17th · 2.0/map | 67% 6r · 7th · 0.5/map | 53% 29r · 18th · 3.2/map | 58% 46r · 11th · 5.1/map | |
| 22 gate WTA | 55% 31r · 13th · 3.1/map | 72% 18r · 2nd · 2.0/map | 52% 15r · 18th · 1.6/map | 50% 18r · 24th · 2.0/map | — | 59% 28r · 11th · 3.2/map | 78% 9r · 4th · 1.0/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2200m 22 gate WTA
✕ close- Iron Hammerwon 0 of 8 (avg 4.5%) · league rank Top 1% (8.8%)
- Aretha Franklinwon 1 of 9 (avg 4.5%) · league rank Top 2% (8.5%)
- Queen Atlaswon 1 of 9 (avg 4.5%) · league rank Top 10% (6.7%)
- Iridium Quetzalwon 1 of 9 (avg 4.5%) · league rank Top 14% (6.3%)
- The African Queenwon 0 of 1 (avg 4.5%) · league rank Top 15% (6.1%)
- She So Finewon 1 of 9 (avg 4.5%) · league rank Top 26% (5.2%)
- Convergencewon 0 of 9 (avg 4.5%) · league rank Top 33% (4.6%)
- Throne Gamewon 0 of 8 (avg 4.5%) · league rank Middle (4.0%)
- McBubbawon 0 of 9 (avg 4.5%) · league rank Middle (3.6%)
- Bertha The Bullywon 1 of 9 (avg 4.5%) · league rank Middle (3.4%)
- Captain Americawon 1 of 9 (avg 4.5%) · league rank Middle (3.2%)
- Sweet Jethrowon 1 of 9 (avg 4.5%) · league rank Middle (3.1%)
- Iron Oxwon 0 of 1 (avg 4.5%) · league rank Bottom 33% (2.8%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).