- 1800m 6 gate WTA 33% · 28th of 37 · 9 rounds
- 2200m 6 gate WTA 40% · 31st of 38 · 12 rounds
- 1200m 4 gate WTA 40% · 27th of 37 · 10 rounds
- 2000m 12 gate madness 70% · 4th of 40 · 20 rounds
- 1000m 24 gate madness 90% · 1st of 37 · 10 rounds
- 2200m 24 gate madness 79% · 5th of 39 · 11 rounds
Rounds won by segment
Win % · green above the 50% league average, red below · rank in the leagueEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Measure). Grey = fewer than 3 rounds. Blank = that segment isn't on Measure. Early in a season most cells have few rounds, so the boxes above only use segments with 6+ rounds and rank them with win rates steadied toward 50% — a lucky 4 from 4 won't top the list.
Roster fit · Measure
Measure's most common races, most frequent firstEach core's chance of earning the point in that race against a typical league field, from its Pro League times (★ = best on the roster); underneath, its real record there this season. Read down a column to pick who runs it.
| Core | 2000m12 gate madnessavg 25% · 2.0/map | 1600m1v1avg 50% · 2.0/map | 1800m6 gate madnessavg 50% · 1.4/map | 2200m24 gate madnessavg 13% · 1.2/map | 2200m6 gate WTAavg 17% · 1.1/map | 1800m4 gate WTAavg 25% · 1.1/map | 2000m1v1avg 50% · 1.0/map | 1000m1v1avg 50% · 1.0/map | 1400m12 gate madnessavg 25% · 1.0/map | 2000m4 gate WTAavg 25% · 1.0/map |
|---|---|---|---|---|---|---|---|---|---|---|
| Aretha Franklin | 31% top 3 9/20 | 48% | 52% top 3 8/16 | 20% top 3 2/11 | 23% won 0/12 | 28% won 5/11 | 54% | — | — | 30% won 4/10 |
| Iron Hammer | 28% top 3 4/18 | 52% | 51% top 3 5/15 | ★20% top 3 2/10 | ★24% won 2/11 | 26% won 2/10 | 53% won 4/9 | — | — | 27% won 1/9 |
| She So Fine | 26% | 53% won 11/20 | 52% | 14% top 3 4/11 | 18% | 28% | 50% | 52% | 31% | 25% |
| Iridium Quetzal | 33% top 3 9/20 | 52% | 54% top 3 9/16 | 17% top 3 2/11 | 21% won 3/12 | 29% | ★57% | — | — | 32% |
| Crimson Tide | — | 46% | — | — | — | — | — | 52% won 7/10 | ★32% top 3 4/10 | — |
| Big Bad Bertha | — | ★54% | ★65% | — | — | ★36% | — | ★53% | 29% | — |
| Queen Atlas | 30% top 3 10/20 | 51% | 57% | 18% top 3 2/11 | 22% | 31% | 54% | — | — | 30% |
| Despacita | 20% | 47% | 46% | 9.0% top 3 0/11 | 12% | 22% | 44% | 50% | 29% | 21% |
| Captain America | 24% | 47% | 43% | 9.1% top 3 0/11 | 12% | 22% | 47% | — | — | 24% |
| Convergence | 24% top 3 3/20 | 53% | 53% | 13% top 3 4/11 | 17% | 29% | 48% | — | 26% | 24% |
| Throne Game | 24% top 3 1/18 | — | 53% | 12% top 3 3/10 | 16% | 27% | 49% | — | — | 24% |
| Big Bad Bert | — | 49% | — | — | — | — | — | 51% | 27% top 3 4/10 | — |
| Age of Aquarius | — | — | — | — | — | — | — | 51% | 29% top 3 3/10 | — |
| Devils Tower | — | — | — | — | — | — | — | 52% | 25% top 3 2/10 | — |
| Metabolic | — | — | — | — | — | — | — | 53% | 30% | — |
| Metabolism | — | — | — | — | — | — | — | 49% | 27% top 3 2/10 | — |
| Psychedelic | — | — | — | — | — | — | — | 52% | 28% | — |
| Working Girl | 20% | 49% | 48% | 10% top 3 2/11 | 14% | 25% | 42% | — | 27% | 20% |
| Bertha The Bully | 30% | 49% | 51% | 9.8% top 3 0/11 | 13% | 28% | 55% | 52% | 29% | 29% |
| Big Bold Bert | — | — | — | 8.9% | 14% | — | — | 51% | 21% | — |
| Zimride1 | 17% | 47% | — | — | — | — | 40% | 51% | 27% | 18% |
| The African Queen | ★33% top 3 0/2 | 51% | 53% top 3 1/1 | 17% top 3 0/1 | 22% won 0/1 | 27% won 0/1 | 56% won 1/1 | — | — | ★32% won 1/1 |
| Sweet Jethro | 19% | 49% | 46% | 9.2% top 3 0/11 | 13% | 23% | 43% | — | — | 19% |
| McBubba | 25% | 49% | 55% | 11% | 15% | 29% | 49% | — | — | 25% |
| Big Beautiful Bertha | — | 49% | 50% | — | — | 26% | — | 53% | 21% top 3 0/10 | — |
| Couture | — | 49% | 43% | — | — | 21% | — | — | — | — |
| Iron Ox | 26% top 3 0/2 | — | 53% | 10% top 3 0/1 | 17% | 23% | 55% | — | — | 26% |
Cores
Click a heat-map cell to see who ran that segmentEarns the point: how often a core does what wins its team the round — wins the race (1v1, WTA) or finishes top 3 (madness) — against an average entrant (1 in 2 for a 1v1, 1 in 22 for a 22-gate WTA). In big fields only an outright fast time wins, so steady cores that “beat most of the field” can still rarely score there. Best / needs-work segments need 3+ races.
Measure, round by round
The fixed race order, how often maps get that far, and your win % in that round's segment on Measure.
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).