Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 4 gate WTA | 0% 8r · 31st · 2.0/map | 100% 5r · 1st · 1.4/map | 38% 8r · 27th · 2.0/map | — | 68% 7r · 7th · 1.8/map | ||
| 6 gate WTA | 76% 9r · 2nd · 2.3/map | 69% 6r · 7th · 1.7/map | 50% 12r · 17th · 3.0/map | ||||
| 16 gate WTA | 27% 5r · 27th · 1.1/map | 75% 8r · 3rd · 2.0/map | 50% 4r · 16th · 0.9/map | 100% 2r · 0.6/map | 38% 8r · 23rd · 2.0/map | ||
| 24 gate WTA | 25% 4r · 27th · 1.0/map | 75% 4r · 5th · 1.0/map | 58% 14r · 12th · 3.5/map | 75% 4r · 4th · 0.8/map | 100% 1r · 0.1/map |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Glory). Grey = fewer than 3 rounds. Blank = that segment isn't on Glory. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1800m 24 gate WTA
✕ close- Bertha The Bullywon 1 of 4 (avg 4.2%) · league rank Top 4% (6.7%)
- Aretha Franklinwon 1 of 4 (avg 4.2%) · league rank Top 12% (5.8%)
- Queen Atlaswon 0 of 2 (avg 4.2%) · league rank Top 13% (5.7%)
- Convergencewon 0 of 4 (avg 4.2%) · league rank Top 16% (5.6%)
- Iridium Quetzalwon 1 of 4 (avg 4.2%) · league rank Top 16% (5.5%)
- She So Finewon 0 of 4 (avg 4.2%) · league rank Top 18% (5.5%)
- McBubbawon 0 of 4 (avg 4.2%) · league rank Top 22% (5.2%)
- The African Queenwon 0 of 4 (avg 4.2%) · league rank Middle (4.0%)
- Water Bugwon 0 of 2 (avg 4.2%)
- McFleetwon 0 of 2 (avg 4.2%)
- Jazz Singerwon 0 of 2 (avg 4.2%)
- Captain Americawon 0 of 4 (avg 4.2%) · league rank Middle (3.5%)
- Despacitawon 0 of 2 (avg 4.2%) · league rank Middle (3.2%)
- Couturewon 0 of 2 (avg 4.2%) · league rank Middle (3.0%)
- Synnerwon 0 of 4 (avg 4.2%) · league rank Bottom 26% (2.5%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).