Team report · Lower league

MrMeSports

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MrMeSports vs Ruthless Roofer

Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1600m 16 gate WTA

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MrMeSports
  • Midtown Brawlerwon 3 of 5 (avg 6.3%) · league rank Top 1% (13%)
  • Burning Coralwon 0 of 5 (avg 6.3%) · league rank Top 4% (9.8%)
  • Mid Mommawon 0 of 5 (avg 6.3%) · league rank Top 7% (9.0%)
  • Boogie Boardwon 0 of 5 (avg 6.3%) · league rank Top 9% (8.7%)
  • Killer Whalewon 0 of 3 (avg 6.3%) · league rank Top 11% (8.5%)
  • Blazzin Saddlewon 0 of 5 (avg 6.3%) · league rank Top 11% (8.4%)
  • Fodder Fillywon 1 of 5 (avg 6.3%) · league rank Top 26% (7.4%)
  • Mid Fillerwon 0 of 5 (avg 6.3%) · league rank Middle (6.1%)
  • Pay Himwon 0 of 2 (avg 6.3%)
Ruthless Roofer
  • boatloadwon 1 of 3 (avg 6.3%) · league rank Top 1% (11%)
  • Eagle Manwon 0 of 3 (avg 6.3%) · league rank Top 2% (10%)
  • God Eaterwon 0 of 3 (avg 6.3%) · league rank Top 9% (8.7%)
  • Force Of Justicewon 0 of 3 (avg 6.3%) · league rank Top 37% (6.8%)
  • Money Girlwon 0 of 3 (avg 6.3%) · league rank Middle (6.5%)
  • Money a Do Itwon 0 of 3 (avg 6.3%) · league rank Middle (6.3%)
  • Nomad Godswon 0 of 3 (avg 6.3%) · league rank Middle (5.5%)
  • Rain Rainwon 0 of 3 (avg 6.3%) · league rank Bottom 22% (4.3%)

Ruthless Roofer: Power 55.7, #10. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).