Rounds won by segment
Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red belowEach cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2000m 22 gate WTA
✕ close- Sound Offwon 1 of 23 (avg 4.5%) · league rank Top 1% (8.3%)
- Middywon 5 of 23 (avg 4.5%) · league rank Top 1% (8.0%)
- Slurpinwon 4 of 23 (avg 4.5%) · league rank Top 10% (6.3%)
- Boogie Boardwon 0 of 23 (avg 4.5%) · league rank Top 10% (6.3%)
- Grand Theft Cheapowon 2 of 23 (avg 4.5%) · league rank Top 17% (5.6%)
- Blazzin Saddlewon 1 of 23 (avg 4.5%) · league rank Top 24% (5.1%)
- Wasted Timewon 0 of 23 (avg 4.5%) · league rank Top 28% (4.8%)
- Disney Adultwon 1 of 23 (avg 4.5%) · league rank Top 38% (4.2%)
- ZzZzZwon 0 of 23 (avg 4.5%) · league rank Bottom 35% (2.8%)
- Highlightwon 0 of 23 (avg 4.5%) · league rank Bottom 30% (2.7%)
- LeBron Jameswon 0 of 23 (avg 4.5%) · league rank Bottom 25% (2.5%)
A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).