Compare with
Power
59.0
9th of 24 on Miracles
Standings
2nd
Promotion
Matches
5–2
15 pts · rounds 282–236
Next match
Ruthless Roofer
Week 8
Best map
Measure
Power 62.3 · 2nd · 2–2
Worst map
Anchor
Power 56.2 · 8th · 4–2
Above average
Miracles
Power 59.0 · 9th · 2–1
Above average
Glory
Power 57.7 · 5th · 4–2
Where do we lose the most points?
2000m 22 gate WTA33%
1400m 24 gate madness33%
Where we win them
1200m 22 gate WTA77%
2200m 24 gate madness58%
1600m 22 gate WTA67%
Next match: what do we pick, ban and field?
Pick AnchorBan Miracles
1000m 1v1Intense Fish
2200m 1v1Bloody Good
1200m 6 gate madnessBillie Jean, Short Sport
Which cores are costing us?
Short Sport0.0× avg
Hey Sport0.0× avg
Sprinta0.0× avg
Carrying us
Minty3.7× avg
Boogie Board2.9× avg
Billie Jean1.9× avg
Where are they better than us?
Where we're better
2200m 24 gate madness58 vs 40%
1200m 22 gate WTA77 vs 50%
Who do they send in…
Oxytocin11 races · 2 top 3
Meteorite11 races · 1 top 3
Mr. Mister11 races · 1 top 3
Nomad Gods11 races · 2 top 3
› Roster · 25 coresby distance type
Sprint · 11
- LeBron JamesSprint
- QuickieSprint-Mid
- Billie JeanSprint-Mid
- Intense FishSprint
- Emo ChickSprint
- ZzZzZSprint
- Blazzin SaddleSprint
- Fodder FillySprint
- Sporty ChickSprint
- Short SportSprint
- Disney AdultSprint
Mid · 6
- Boogie BoardMid
- Burning CoralMid
- Wake N BakeMid
- Mid MommaMid
- Mid FillerMid
- Mara SportMid
Marathon · 8
- FazyMarathon
- SlurpinMarathon
- MintyMid-Marathon
- Bloody GoodMarathon
- Grand Theft CheapoMarathon
- Mid MaxingMid-Marathon
- Midtown BrawlerMid-Marathon
- Pay HimMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).