Team report · Lower league

MrMeSports

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (Miracles). Grey = fewer than 3 rounds. Blank = that segment isn't on Miracles. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 2200m 24 gate madness

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MrMeSports
  • Mintytop 3 9 of 17 (avg 13%) · league rank Top 1% (23%)
  • Slurpintop 3 3 of 17 (avg 13%) · league rank Top 6% (18%)
  • Grand Theft Cheapotop 3 2 of 17 (avg 13%) · league rank Top 7% (18%)
  • Mara Sporttop 3 0 of 12 (avg 13%) · league rank Top 16% (16%)
  • Fazytop 3 1 of 17 (avg 13%) · league rank Top 18% (15%)
  • Midtown Brawlertop 3 5 of 17 (avg 13%) · league rank Top 31% (13%)
  • Burning Coraltop 3 2 of 17 (avg 13%) · league rank Top 36% (12%)
  • Hey Sporttop 3 0 of 5 (avg 13%) · league rank Top 36% (12%)
  • Mid Fillertop 3 1 of 17 (avg 13%) · league rank Middle (11%)
  • Bloody Goodtop 3 1 of 17 (avg 13%) · league rank Middle (11%)
  • Sprintatop 3 0 of 5 (avg 13%) · league rank Bottom 39% (9.1%)
  • Fodder Fillytop 3 0 of 17 (avg 13%) · league rank Bottom 32% (8.2%)
  • Sporty Chicktop 3 0 of 17 (avg 13%) · league rank Bottom 24% (7.5%)
  • Mid Mommatop 3 0 of 12 (avg 13%) · league rank Bottom 10% (6.4%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).