Compare with
Power
62.6
9th of 33 on Miracles
Standings
—
Matches
—
Next match
None scheduled
Best map
Measure
Power 65.2 · 4th · 5–1
Worst map
Anchor
Power 45.9 · 26th · 3–4
Above average
Glory
Power 65.0 · 2nd · 5–0
Above average
Miracles
Power 62.6 · 9th · 6–1
Where do we lose the most points?
2200m 22 gate WTA43%
Where we win them
2200m 24 gate madness65%
1800m 24 gate madness68%
1000m 22 gate WTA66%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Which cores are costing us?
Lex Luthor0.1× avg
ZzZzZ0.5× avg
LeBron James0.6× avg
Carrying us
Boogie Board2.1× avg
Wasted Time1.7× avg
Sound Off1.7× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Highlight36 races · 3 top 3
Slurpin36 races · 4 top 3
Wasted Time36 races · 2 top 3
Disney Adult36 races · 1 top 3
› Roster · 25 coresby distance type
Sprint · 11
- LeBron JamesSprint
- QuickieSprint-Mid
- Billie JeanSprint-Mid
- Intense FishSprint
- Emo ChickSprint
- ZzZzZSprint
- Blazzin SaddleSprint-Mid
- Fodder FillySprint-Mid
- Sporty ChickSprint-Mid
- Short SportSprint
- Disney AdultSprint
Mid · 6
- Boogie BoardMid
- Burning CoralMid
- Wake N BakeMid
- Mid MommaMid
- Mid FillerMid
- Mara SportMid
Marathon · 8
- FazyMarathon
- SlurpinMarathon
- MintyMid-Marathon
- Bloody GoodMarathon
- Grand Theft CheapoMarathon
- Mid MaxingMid-Marathon
- Midtown BrawlerMid-Marathon
- Pay HimMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).