Compare with
Power
65.2
4th of 32 on Measure
Standings
—
Matches
—
Next match
None scheduled
Best map
Measure
Power 65.2 · 4th · 5–1
Worst map
Anchor
Power 45.9 · 26th · 3–4
Above average
Glory
Power 65.0 · 2nd · 5–0
Above average
Miracles
Power 62.6 · 9th · 6–1
Where do we lose the most points?
1800m 4 gate WTA33%
1000m 1v133%
2200m 6 gate madness33%
Where we win them
2000m 6 gate WTA100%
2000m 12 gate madness67%
1200m 4 gate WTA83%
Next match: what do we pick, ban and field?
No match on the schedule yet.
Which cores are costing us?
Lex Luthor0.3× avg
Grand Theft Cheapo0.8× avg
ZzZzZ0.8× avg
Carrying us
Sound Off2.0× avg
Slurpin1.6× avg
Wasted Time1.3× avg
Where are they better than us?
Pick a team to compare with.
Who do they send in…
Sound Off12 races · 6 top 3
Grand Theft Cheapo12 races · 4 top 3
Boogie Board12 races · 3 top 3
Slurpin12 races · 6 top 3
› Roster · 25 coresby distance type
Sprint · 13
- LeBron JamesSprint
- QuickieSprint-Mid
- Billie JeanSprint-Mid
- Intense FishSprint
- Emo ChickSprint
- Mid MommaSprint-Mid
- ZzZzZSprint
- Blazzin SaddleSprint
- Fodder FillySprint
- Mid FillerSprint-Mid
- Sporty ChickSprint
- Short SportSprint
- Disney AdultSprint
Mid · 5
Marathon · 7
- FazyMarathon
- SlurpinMarathon
- MintyMid-Marathon
- Bloody GoodMarathon
- Grand Theft CheapoMarathon
- Mid MaxingMid-Marathon
- Pay HimMarathon
› How these work
Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.
“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.
Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).