Scooter Gang vs Bullet Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 70%13r 46%20r | 67%3r 50%4r | 50%2r 18%6r | 40%5r 50%8r | 11%10r 46%16r | 33%3r 50%4r | 0%7r 21%12r |
| 6 gate madness | 34%10r 54%14r | 83%6r 61%9r | 33%3r 0%4r | 67%3r 72%7r | 40%5r 38%8r | 17%7r 53%13r | 43%7r 53%12r |
| 12 gate madness | —0r —0r | 0%2r 50%4r | —0r 0%1r | 0%2r 25%4r | |||
| 24 gate madness | 20%5r 67%6r | —0r 80%5r | 67%6r 100%4r | —0r 0%1r | 20%5r 50%8r | 7%15r 49%11r | |
| 4 gate WTA | 0%4r 25%4r | 0%2r 75%4r | 50%4r 48%7r | 50%2r 75%4r | 33%9r 66%12r | 0%2r 100%4r | 42%5r 56%7r |
| 6 gate WTA | 50%2r 75%4r | 43%5r 28%7r | —0r 100%2r | 0%2r 50%4r | 21%13r 63%16r | 0%2r 75%4r | |
| 12 gate WTA | 67%3r 25%4r | 0%3r 50%4r | |||||
| 16 gate WTA | 25%4r 75%4r | 25%4r 25%4r | 33%3r 25%4r | —0r 33%3r | 25%8r 63%8r | ||
| 22 gate WTA | —0r 36%5r | 33%9r 67%6r | —0r 100%2r | 11%9r 67%6r | 0%3r 100%2r | 17%6r 50%4r | 0%3r 0%2r |
| 24 gate WTA | 50%4r 50%4r | 50%4r 50%4r | 25%8r 57%10r | 0%2r 0%3r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 1200m 24 gate madness
✕ closeNo races in this segment.
- Acid Queentop 3 2 of 5 (avg 13%) · league rank Top 1% (21%)
- Moneytop 3 0 of 5 (avg 13%) · league rank Top 5% (17%)
- Overland Lightningtop 3 1 of 1 (avg 13%) · league rank Top 6% (16%)
- The Kings Sniptop 3 1 of 5 (avg 13%) · league rank Top 8% (16%)
- Air Striketop 3 2 of 5 (avg 13%) · league rank Top 8% (16%)
- Johnny B. Goodetop 3 0 of 5 (avg 13%) · league rank Top 9% (16%)
- Rosalind Franklintop 3 0 of 5 (avg 13%) · league rank Top 17% (15%)
- Uptown Hustletop 3 0 of 5 (avg 13%) · league rank Top 22% (14%)
- Irony Depottop 3 0 of 5 (avg 13%) · league rank Top 24% (14%)
- Eagle Passtop 3 0 of 5 (avg 13%) · league rank Top 24% (14%)
- Flashtop 3 1 of 5 (avg 13%) · league rank Top 27% (14%)
- War Admiraltop 3 1 of 5 (avg 13%) · league rank Middle (12%)
- Who needs a fckn menutop 3 0 of 1 (avg 13%)
- Nucleustop 3 0 of 3 (avg 13%) · league rank Bottom 11% (7.1%)
Bullet Racing: Power 53.0, #6. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).