Scooter Gang vs Bullet Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 70%13r 46%20r | 67%3r 50%4r | 50%2r 18%6r | 40%5r 50%8r | 11%10r 46%16r | 33%3r 50%4r | 0%7r 21%12r |
| 6 gate madness | 34%10r 54%14r | 83%6r 61%9r | 33%3r 0%4r | 67%3r 72%7r | 40%5r 38%8r | 17%7r 53%13r | 43%7r 53%12r |
| 12 gate madness | —0r —0r | 0%2r 50%4r | —0r 0%1r | 0%2r 25%4r | |||
| 24 gate madness | 20%5r 67%6r | —0r 80%5r | 67%6r 100%4r | —0r 0%1r | 20%5r 50%8r | 7%15r 49%11r | |
| 4 gate WTA | 0%4r 25%4r | 0%2r 75%4r | 50%4r 48%7r | 50%2r 75%4r | 33%9r 66%12r | 0%2r 100%4r | 42%5r 56%7r |
| 6 gate WTA | 50%2r 75%4r | 43%5r 28%7r | —0r 100%2r | 0%2r 50%4r | 21%13r 63%16r | 0%2r 75%4r | |
| 12 gate WTA | 67%3r 25%4r | 0%3r 50%4r | |||||
| 16 gate WTA | 25%4r 75%4r | 25%4r 25%4r | 33%3r 25%4r | —0r 33%3r | 25%8r 63%8r | ||
| 22 gate WTA | —0r 36%5r | 33%9r 67%6r | —0r 100%2r | 11%9r 67%6r | 0%3r 100%2r | 17%6r 50%4r | 0%3r 0%2r |
| 24 gate WTA | 50%4r 50%4r | 50%4r 50%4r | 25%8r 57%10r | 0%2r 0%3r | —0r —0r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Cores in 2000m 22 gate WTA
✕ close- Panterawon 0 of 6 (avg 4.5%) · league rank Top 37% (4.2%)
- Stylish Fordwon 0 of 6 (avg 4.5%) · league rank Middle (3.5%)
- Vix won 1 of 6 (avg 4.5%) · league rank Middle (3.3%)
- Fulgurwon 0 of 6 (avg 4.5%) · league rank Middle (3.0%)
- La Femme Nikitawon 0 of 6 (avg 4.5%) · league rank Bottom 39% (3.0%)
- Wrong Corewon 0 of 6 (avg 4.5%) · league rank Bottom 33% (2.8%)
- Spit on dat thangwon 0 of 3 (avg 4.5%) · league rank Bottom 28% (2.6%)
- Selenewon 0 of 3 (avg 4.5%) · league rank Bottom 18% (2.4%)
- Mr. Nobodywon 0 of 6 (avg 4.5%) · league rank Bottom 18% (2.4%)
- Wondrous Vistawon 0 of 6 (avg 4.5%) · league rank Bottom 12% (2.3%)
- Speedfuggerwon 0 of 6 (avg 4.5%) · league rank Bottom 7% (2.3%)
- Motherfuggerwon 0 of 6 (avg 4.5%) · league rank Bottom 7% (2.3%)
- Serpentwon 0 of 4 (avg 4.5%) · league rank Top 9% (6.4%)
- Poisonouswon 0 of 4 (avg 4.5%) · league rank Top 14% (5.9%)
- Fleecedwon 0 of 4 (avg 4.5%) · league rank Top 18% (5.5%)
- Fazed Offwon 0 of 4 (avg 4.5%) · league rank Top 20% (5.4%)
- Terrible Tradewon 0 of 4 (avg 4.5%) · league rank Top 23% (5.1%)
- Echo Pulsewon 1 of 4 (avg 4.5%) · league rank Top 24% (5.1%)
- Dirtywon 0 of 4 (avg 4.5%) · league rank Top 26% (5.0%)
- Blessedwon 0 of 4 (avg 4.5%) · league rank Top 29% (4.7%)
- Frostfirewon 1 of 4 (avg 4.5%) · league rank Top 32% (4.6%)
- Black Mambawon 0 of 2 (avg 4.5%)
- El Capitanwon 0 of 2 (avg 4.5%)
- Elvirawon 0 of 4 (avg 4.5%) · league rank Bottom 20% (2.4%)
Bullet Racing: Power 53.0, #6. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Season 01, with each round weighted by how often maps reach it (most maps end by round 27–30).