Scooter Gang vs Bullet Racing
Each box: left = your win %, right = theirs, with rounds played · green = ahead, red = behind (5+ points)| Race ↓ · distance → | 1000m | 1200m | 1400m | 1600m | 1800m | 2000m | 2200m |
|---|---|---|---|---|---|---|---|
| 1v1 | 47%55r 52%60r | —0r 67%3r | 62%35r 55%44r | 44%16r 40%20r | 49%29r 50%36r | 14%7r 60%12r | 19%39r 61%46r |
| 6 gate madness | 37%36r 56%45r | 54%39r 56%44r | —0r —0r | 26%31r 57%38r | 63%8r 49%17r | 11%33r 46%37r | 9%34r 52%36r |
| 12 gate madness | 75%4r 25%9r | 63%8r 50%10r | —0r 25%4r | 6%16r 55%20r | |||
| 24 gate madness | 38%16r 68%25r | 70%10r 50%17r | 25%16r 53%30r | 25%4r 29%7r | 53%33r 66%57r | 13%48r 83%89r | |
| 4 gate WTA | 44%18r 50%11r | 50%8r 30%10r | 17%13r 36%16r | 25%8r 70%10r | 32%25r 70%22r | 13%8r 50%10r | 24%14r 44%9r |
| 6 gate WTA | 35%26r 36%23r | 52%12r 57%9r | 50%2r 57%8r | 29%7r 30%10r | 41%34r 42%24r | 0%8r 60%12r | |
| 12 gate WTA | 62%13r 54%13r | 38%13r 54%13r | |||||
| 16 gate WTA | 44%9r 61%6r | 56%18r 50%11r | 33%6r 75%4r | 33%3r 50%4r | 17%18r 10%10r | ||
| 22 gate WTA | 52%25r 48%43r | 44%16r 69%29r | 47%13r 64%23r | 50%16r 50%30r | —0r 50%2r | 30%26r 66%48r | 13%8r 40%15r |
| 24 gate WTA | 44%9r 100%5r | 33%9r 80%5r | 42%28r 60%19r | 20%5r 50%4r | —0r 0%1r |
Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.
Of the 50 races with 3+ rounds for both teams, you're ahead in 9, behind in 30 and level in 11.
- 1000m 12 gate madness 75% vs 25%
- 1200m 24 gate madness 70% vs 50%
- 1200m 4 gate WTA 50% vs 30%
- 2200m 24 gate madness 13% vs 83%
- 2200m 6 gate madness 9% vs 52%
- 2200m 1v1 19% vs 61%
Ahead / behind = 5+ points apart. Biggest edges are weighted by how often the race comes up, so a common race counts for more than a rare one.
Bullet Racing: Power 56.8, #7. A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 01, with each round weighted by how often maps reach it (most maps end by round 27–30).