Team report · all teams · beta

Scooter Gang

Team vault →
Compare with
Power
40.1
29th of 34
Standings
—
Matches
—
Next match
None scheduled

Where do we lose the most points?

2200m 24 gate madness31%
2000m 6 gate WTA18%
2200m 6 gate madness0%
Where we win them
1000m 6 gate madness67%
1000m 24 gate madness73%
1400m 6 gate WTA71%
Heat map →

Next match: what do we pick, ban and field?

No match on the schedule yet.

Are we good enough at…

Not yet
31% of rounds · 25th of 34 · 47 rounds
0%league average 50%100%
Who ran it →

Which cores are costing us?

Motherfugger0.3× avg
Speedfugger0.3× avg
Carrying us
Stylish Ford2.0× avg
Fulgur1.3× avg
Vix 1.2× avg
All cores →

Where are they better than us?

2200m 24 gate madness31 vs 67%
2000m 6 gate WTA18 vs 55%
1800m 24 gate madness34 vs 59%
Where we're better
1000m 6 gate madness67 vs 45%
1800m 4 gate WTA59 vs 42%
Side by side →

Who do they send in…

Frostfire35 races · 7 top 3
Blessed35 races · 4 top 3
Terrible Trade35 races · 13 top 3
Grungy Path35 races · 9 top 3
Who they field →
› Roster · 12 coresby distance type
Sprint · 10
Marathon · 2
› How these work

Win % is the share of rounds won in a race type and distance this season, with each round weighted by how often matches get that far. Lists only use races with 6+ rounds.

“× avg” is how often a core earns its team the point (wins the race, or top 3 in madness) against an average entrant; cores with 10+ races this season.

Pick and ban come from your Power minus theirs on each map. Power: the share of rounds you'd win against an average team, after allowing for opponents (50 = average).