Team report · all teams · beta

Scooter Gang

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Rounds won by segment

Each box: win % · rounds played · league rank · times it comes up per map · green above the 50% average, red below

Each cell: share of rounds won in that segment (rounds weighted by how often maps reach them), the number of rounds, and how often it comes up per map (across the maps played). Grey = fewer than 3 rounds. Blank = that segment isn't on any map. Grey cells are races this team has rarely played: some segments sit once on a map or only in late rounds most matches never reach (the “/map” figure), and early in a season even common ones have few rounds. The Summary only uses segments with 6+ rounds, with win rates steadied toward 50% — a lucky 4 from 4 won't top the list. Click a cell to see which cores ran it.

Cores in 1200m 24 gate WTA

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Scooter Gang
  • Panterawon 1 of 5 (avg 4.2%) · league rank Top 4% (6.5%)
  • Stylish Fordwon 0 of 5 (avg 4.2%) · league rank Top 12% (5.6%)
  • Selenewon 0 of 5 (avg 4.2%) · league rank Top 23% (4.8%)
  • Wrong Corewon 0 of 5 (avg 4.2%) · league rank Top 29% (4.4%)
  • Mr. Nobodywon 1 of 5 (avg 4.2%) · league rank Top 31% (4.3%)
  • Vix won 1 of 5 (avg 4.2%) · league rank Top 36% (4.1%)
  • Fulgurwon 0 of 5 (avg 4.2%) · league rank Middle (3.9%)
  • La Femme Nikitawon 0 of 5 (avg 4.2%) · league rank Middle (3.2%)
  • Speedfuggerwon 0 of 5 (avg 4.2%) · league rank Bottom 34% (2.8%)
  • Spit on dat thangwon 0 of 5 (avg 4.2%) · league rank Bottom 17% (2.2%)
  • Motherfuggerwon 0 of 5 (avg 4.2%) · league rank Bottom 17% (2.2%)
  • Wondrous Vistawon 0 of 5 (avg 4.2%) · league rank Bottom 5% (2.1%)

A round is one race of a map; whoever wins it gets the point. Win % here is the share of rounds won in each segment this Preseason 00, with each round weighted by how often maps reach it (most maps end by round 27–30).